GW2 stürzt immermal wieder ab

GW2 stürzt immermal wieder ab

in Technische und account-spezifische Fragen

Posted by: NeveRunAway.2197

NeveRunAway.2197

hallo
habs seid längerem das problem das mein gw2 einfach mal abschmiert, bevorzugt im raid/dungeon

die angegebene grund ändert sich immer, das einzige mir suspekte ist dass der virtuelle systemspeicher jedesmal mit 99% voll ist (8,3 terabyte wären das)

hier mal ein kompletter crashreport


—> Crash <—
Assertion: m_freeingListModels.Count() == m_freeingListOpacity.Count()
File: ..\..\..\Engine\Map\Zones\ZnChunk.cpp(182)
App: Gw2-64.exe
Pid: 6872
Cmdline:
BaseAddr: -
ProgramId: 101
Build: 66326
When: 2016-09-03T16:52:47Z 2016-09-03T18:52:47+02:00
Uptime: 0 days 1:54:48
Flags: 0

—> System <—
Name: MICHAEL-PC
IpAddr: -
Processors: 8 [GenuineIntel:6:12:3]
OSVersion: Windows 6.1 (64 bit)

—> System Memory <—
Physical: 9647MB/16303MB 59%
Paged: 24193MB/32604MB 74%
Virtual: 8384568MB/8388607MB 99%
Load: 40%
CommitTotal: 8411MB
CommitLimit: 32604MB
CommitPeak: 8784MB
SystemCache: 9744MB
HandleCount: 29137
ProcessCount: 73
ThreadCount: 1324

—> Process Memory <—
Private: 3539MB
WorkingSet: 3304MB
PeakWorkingSet: 3631MB
PageFaults: 51559091

—> Memory Category Usage (Inclusive) <—
[Category] [Size(MB)] [Count]
VRAM 1102.81 20719
Root 1019.13 912071
Programmer Data 675.82 302351
Engine 356.77 137151
VRAM – Prop Tex 333.61 732
Uncategorized 265.11 587937
Model-Programmer 203.48 32524
VRAM – Character Tex 201.51 396
Game 199.68 118937
Content 140.43 39749
VRAM – Gr Postproc 136.81 20
VRAM – Effect Texture 105.09 348
Gr 90.76 75728
Collections 78.04 6718
VRAM – Composite Tex 76.34 206
Dictionary 75.54 1808
VRAM – UI Textures 72.51 1882
Art Assets 61.55 11218
Gr Umbra 58.10 2699
Text 51.44 4291
Character Models 51.15 2623
Composite Models 50.68 1302
Map 39.86 15738
Composite Tex 38.51 78

—> Memory Category Usage (Exclusive) <—
[Category] [Size(MB)] [Count]
VRAM – Prop Tex 333.61 732
Uncategorized 265.11 587937
VRAM – Character Tex 201.51 396
Model-Programmer 196.74 25308
Content 140.43 39749
VRAM – Gr Postproc 136.81 20
VRAM – Effect Texture 105.09 348
VRAM – Composite Tex 76.34 206
Dictionary 75.54 1808
VRAM – UI Textures 72.51 1882
Gr Umbra 58.10 2699
Text 51.44 4291
Composite Tex Pool 38.51 78
Map Zone 37.95 11321
VRAM – Prop Geo 26.54 450
VRAM – DDI Shader 25.72 15939
Archive 19.96 41
VRAM – Terrain Tex 16.33 16
VRAM – Composite Geo 15.08 248
Audio FMOD 14.71 12209
Composite Packfile 12.00 298
VRAM – Map Env Tex 11.44 21
VRAM – Gr Img 9.52 7
VRAM – Character Geo 9.50 122

—> Game Context <—
MapId: 1156
Flags: 0×241
ElapsedTime: 00:33:31

—> World State <—
<WorldState BufferCapacity=“71073992” BufferUsed=“55978752” DrawCalls=“1077” Fps=“60” EffectLights=“0” Lights=“24” Materials=“474” Particles=“4461” Submodels=“1119” TextureLoadsPending=“0” TextureMemory=“63995844” Triangles=“1438055” VerticesSoftwareTransformed=“0” VideoMemoryTotal=“367638896” CameraPos=“-149.814, 22015.5, -4264.25” CameraFwd=“-0.702739, -0.17237, 0.690251” MapName=“5YpNF.9d8zi” MapNamespace=“e6gHQ” MapSector=“DqSsZ.c7Hwf” MapType=“Instance” MapFloor=“1” MapId=“1156” MapGuid=“1A3855E5-7738-43D1-8DF6-3B64366C2B41” MapTimeOfDay=“1.000000” PlayerFacing=“-0.702739, -0.17237, 0.690251” PlayerPos=“-567.176, 21913.1, -3656.67” PlayerVelocity=“-101.92, -25, -3.52783” />

[DbgHelp.dll is C:\Windows\system32\dbghelp.dll]
[DbgHelp.dll version 6.1.7601.17514 (64/32-bit compatible)]

—> ClientContextThreadProc Thread 0×1b1c <—

—> Trace <—
Pc Rt : Args
00000001`3f8dba6c 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00000001`4038f816 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00000001`40392ebb 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00000001`4035dfc7 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00000001`4031c6d9 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00000001`4031c247 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00000001`403a4e9f 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00000001`3fcd79d4 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00000001`3fcc141d 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00000001`3fcb201c 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00000001`3fcab45c 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00000001`3fa9b430 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00000001`3fa9930e 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00000001`3fa98f2e 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00000001`3fa9a426 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00000001`3fa9893f 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00000001`3f8d25c9 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00000001`3fa580bf 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00000001`3fa58266 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00000000`76e159bd 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00000000`7704a2e1 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000

—> Thread registers <—
rax=0000000000000001 rbx=0000000140a79a28 rcx=0000000006c3ea10
rdx=0000000140a79a28 rsi=00000000000000b6 rdi=0000000140a79a68
rip=000000013f8dba0d rsp=0000000006c3e9b0 rbp=0000000000000004
r8=00000000000000b6 r9=0000000000000001 r10=00000000538c4390
r11=0000000006c3efa0 r12=00000000b5e3b980 r13=0000000006c3f368
r14=000000001cd98b80 r15=0000000000000004
cs=0033 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00000202

rbx-32 0000000140A79A08 5f58414d`203c2074 0000474e`494c4954 44656469`6c6c6f63 00000000`00617461
rbx 0 0000000140A79A28 2e2e5c2e`2e5c2e2e 5c656e69`676e455c 656e6f5a`5c70614d 6e756843`6e5a5c73
rbx
32 0000000140A79A48 00000070`70632e6b 736c6564`6f6d5f6d 2928746e`756f432e 00000030`203d3d20
rcx-32 0000000006C3E9F0 00000001`3f8dba0d 00000000`06c3e9b0 00000000`00000004 00000000`00000000
rcx 0 0000000006C3EA10 00000000`325d1eae 00000001`3f90803e 00000000`3f000000 00000000`00000000
rcx
32 0000000006C3EA30 00000000`00000000 00000000`bd28ac30 00009fbf`0010000f 0053002b`002b0033
rdx-32 0000000140A79A08 5f58414d`203c2074 0000474e`494c4954 44656469`6c6c6f63 00000000`00617461
rdx 0 0000000140A79A28 2e2e5c2e`2e5c2e2e 5c656e69`676e455c 656e6f5a`5c70614d 6e756843`6e5a5c73
rdx
32 0000000140A79A48 00000070`70632e6b 736c6564`6f6d5f6d 2928746e`756f432e 00000030`203d3d20

—> Code <—
00000001`3f8db9ed 488bf948 8d0da90e 6d01418b f0488bda H..H….m.A..H..
00000001`3f8db9fd e86e8efe ff488d4c 2460ff15 2389f100 .n…H.L$`..#…
00000001`3f8dba0d 488b8424 58010000 48c74424 30000000 H..$X…H.D$0…
00000001`3f8dba1d 00488944 2440488b 8424f800 00004885 .H.D$@H..$….H.
00000001`3f8dba2d db488944 2448488b 84240001 00004c8d .H.D$HH..$….L.
00000001`3f8dba3d 05fecbf2 00488944 2450488d 4424604c …..H.D$PH.D$`L

—> Stack <—
00000000`06c3e9b0 00000000`3f800000 00000000`00000000 00000000`46c35000 00000000`00000000 …?………….P.F…………
00000000`06c3e9d0 00000000`06c3e9f0 00000000`06c3ea10 00000000`00000000 00000000`00000001 …………………………..
00000000`06c3e9f0 00000001`3f8dba0d 00000000`06c3e9b0 00000000`00000004 00000000`00000000 …?……………………….
00000000`06c3ea10 00000000`325d1eae 00000001`3f90803e 00000000`3f000000 00000000`00000000 ..]2….>..?…….?…………
00000000`06c3ea30 00000000`00000000 00000000`bd28ac30 00009fbf`0010000f 0053002b`002b0033 ……..0.(………….3...S.
00000000`06c3ea50 00000202`002b002b 00000001`00000040 00000000`06c3f0d0 00000000`00000000 .…......................... 00000000`06c3ea70 00000000`06c3ee78 00000000`00000000 00000000`00400000 00000000`00000001 x.................………….
00000000`06c3ea90 00000000`06c3ea10 00000001`40a79a28 00000001`40a79a28 00000000`06c3e9b0 ……..(......(..…………
00000000`06c3eab0 00000000`00000004 00000000`000000b6 00000001`40a79a68 00000000`000000b6 …………….h.............. 00000000`06c3ead0 00000000`00000001 00000000`538c4390 00000000`06c3efa0 00000000`b5e3b980 .........C.S.................... 00000000`06c3eaf0 00000000`06c3f368 00000000`1cd98b80 00000000`00000004 00000001`3f8dba0d h..........................?.... 00000000`06c3eb10 00000000`0000027f 00000000`00000000 00000000`00000000 0000ffff`00009fbf ................................ 00000000`06c3eb30 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 ................................ 00000000`06c3eb50 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 ................................ 00000000`06c3eb70 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 ................................ 00000000`06c3eb90 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 ................................ 00000000`06c3ebb0 00000000`00000000 00000000`00000000 00000000`3c887c09 00000000`00000000 .................|.&lt;............ 00000000`06c3ebd0 00000000`4c8d1f0d 00000000`00000000 00000000`481cd000 00000000`00000000 ...L...............H............ 00000000`06c3ebf0 00000000`3f800000 00000000`00000000 00000000`bf800000 00000000`00000000 ...?............................ 00000000`06c3ec10 00000000`3c887c09 00000000`00000000 00000000`3c887c09 00000000`00000000 .|.&lt;.............|.&lt;............ 00000000`06c3ec30 00000000`3f800000 00000000`00000000 00000000`3c887c09 00000000`00000000 ...?.............|.&lt;............ 00000000`06c3ec50 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 ................................ 00000000`06c3ec70 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 ................................ 00000000`06c3ec90 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 ................................ 00000000`06c3ecb0 00000000`c0000017 00000005`00000012 00000000`bd28ac40 00000000`00000020 .................(….. …….
00000000`06c3ecd0 00000000`06c3ef1c 00000001`3f8f5a09 00000000`024d0050 00000000`06c3ef10 ………Z.?….P.M………….
00000000`06c3ecf0 00000000`01800000 00000000`bf800000 00000000`01800000 00000000`00000000 …………………………..
00000000`06c3ed10 00000001`40803d50 00000001`40803d50 00000000`06c3f368 00000000`b5e3b980 P=.....P=.….h……………
00000000`06c3ed30 00000000`06c3ef90 00000000`00000010 00000000`00000009 00000001`3f8d0037 ……………………7..?….
00000000`06c3ed50 00000000`00000002 00000000`00000000 00000000`3f800000 00000000`00000000 ……………….?…………
00000000`06c3ed70 00000000`46be707f 00000001`3f8d0825 00000001`40803d50 000007fe`fcfc18da .p.F….%..?….P=.@…………
00000000`06c3ed90 00000000`b5e3b980 00000000`bd28ac50 00000000`620a18f0 00000000`00000002 ……..P.(……..b…………

—> Error Logs <—
lve AimIK bone indices.
Couldn’t find projectile effect for skill ‘ViarU.pGPgw’
Couldn’t find projectile effect for skill ‘ViarU.FNVfN’
Couldn’t find projectile effect for skill ‘ViarU.pGPgw’
Map load hang on STATE_MODELS_STREAM detected: MapId: 1156, Position: (9140.120117, 22386.400391, -2890.219971), Completion: 0.000000
Debug token ‘0×00000000000F1059’: Lightning ran out of space for new bolts.
Debug token ‘0×00000000000F1059’: Lightning ran out of space for new bolts.
Debug token ‘0×00000000000F1059’: Lightning ran out of space for new bolts.
Model ‘0×08223a’: Failed to resolve AimIK bone indices.
Couldn’t find projectile effect for skill ‘ViarU.pGPgw’
Debug token ‘0×00000000000F1059’: Lightning ran out of space for new bolts.
Couldn’t find projectile effect for skill ‘ViarU.pGPgw’
Texture missing mip chain: 0×0ebc48
Debug token ‘0×00000000000F1059’: Lightning ran out of space for new bolts.
Debug token ‘0×00000000000F1059’: Lightning ran out of space for new bolts.
Couldn’t find projectile effect for skill ‘ViarU.pGPgw’
Debug token ‘0×00000000000F1059’: Lightning ran out of space for new bolts.
Debug token ‘0×00000000000F1059’: Lightning ran out of space for new bolts.
Couldn’t find projectile effect for skill ‘ViarU.pGPgw’
Couldn’t find projectile effect for skill ‘ViarU.pGPgw’
Debug token ‘0×00000000000F1059’: Lightning ran out of space for new bolts.
Couldn’t find projectile effect for skill ‘ViarU.pGPgw’
Couldn’t find projectile effect for skill ‘ViarU.pGPgw’
Model ‘0×006439’: Failed to resolve AimIK bone indices.
Texture missing mip chain: 0×0ebc48
Model ‘0×006439’: Failed to resolve AimIK bone indices.
Model ‘0×082239’: Failed to resolve AimIK bone indices.
Model ‘0×006439’: Failed to resolve AimIK bone indices.
Couldn’t find projectile effect for skill ‘ViarU.pGPgw’
Couldn’t find projectile effect for skill ‘ViarU.pGPgw’
Texture missing mip chain: 0×0ebc48
Couldn’t find projectile effect for skill ‘ViarU.pGPgw’
Couldn’t find projectile effect for skill ‘ViarU.pGPgw’

—> DirectX Device Info <—
VendorId = 0×10de
DeviceId = 0×13c2
Version = 21.21.0013.7254
Description = NVIDIA GeForce GTX 970
Compat = 0×00100800
VidMem = 3711 MB

spiel hab ich schon neu runtergeladen, graka treiber deinstalliert und neuesten aufgespielt

das problem hab ich seit nem monat sprich es müssten alle grakatreiber dieser zeit beschädigt sein, sollte es dieser sein

GW2 stürzt immermal wieder ab

in Technische und account-spezifische Fragen

Posted by: fun.4965

fun.4965

hi habe auch das Problem mit den Crashes und bei mir ist es egal welches System es ist egal ob Windows bei der Freundin oder bei mir am Mac Pro (aktuelles Modell). Beide Rechner sind Highend meine Internetverbindung liegt bei 120k und hab einen Gaimig Router von Netgear (http://www.netgear.ch/home/products/networking/wifi-routers/R7500.aspx). Also am Inet, Rechner oder Router kann es nicht liegen. Denn meine FPS liegt immer im grünen Bereich.

heisst es ist zur Zeit für mich weder auf dem Win-Rechner noch auf dem Mac spielbar. Habe es auch im Kompatibilitätsmodus versucht aber leider das selbe, einfrierender Bildschirm mit Soundloops und oder random Fehlercodes und und und. Der Win-Rechner der Freundin ist erst 2 Wochen alt, sprich sehr neu. Also daran liegt es nicht. Bitte Patch den Clint für Win und Mac.

Multigame-Platform Gilde: http://zockerfreunde-esports.clans.ch

Krieger des Segens (Lvl 80), Wächter des Segens (Lvl 80), Nekro des Segens (Lvl 80)

(Zuletzt bearbeitet am von fun.4965)