• Focus skill range increased to 1200.
• Well skills now use ground targeting by default. When used underwater, wells cast at the player’s location.
• Minion skill recharges have been reduced by 20%.
• The area of mark skills has been increased to 240. Mark skill recharges have been reduced by 20%. Mark damage has been increased by 10%.
• Necrotic Traversal: Increased the poison from 1 stack for 5 seconds to 3 stacks for 6 seconds. .
• Fetid Ground: Increase the poison duration from 3 seconds to 5 seconds per pulse.
• Plague: Increased the poison duration from 1 second to 2 seconds per pulse.
• Putrid Curse: Increased the poison duration from 4 seconds to 5 seconds.
• Chillblains: This skill now applies 3 stacks of poison for 5 seconds. Fixed an issue where this skill would not display a combo ring.
• Dark Water: This skill now applies 2 stacks of poison for 6 seconds.
• Death Curse: Increased the poison duration from 6 seconds to 8 seconds.
• Signet of Spite: Increased the number of poison stacks from 1 stack for 10 seconds to 2 stacks for 10 seconds.
• Corrosive Poison Cloud: Increased the number of poison stacks from 1 stack for 3 seconds to 3 stacks for 3 seconds.
• Flesh Golem – Charge: Movement speed adjustments no longer affect the intended travel distance.
• Blood is Power: This skill now applies 8 stacks of might for 8 seconds to nearby allies.
• Consume Conditions: This skill is now considered a corruption skill and applies 10 stacks of vulnerability to you for 4 seconds after use. Increased recharge to 30 seconds.
• Epidemic: With the changes to condition stacking, Epidemic now only applies up to 25 stacks of any given condition. Increased recharge to 20 seconds.
• Lich Form: This skill is now considered a spectral skill and grants 15% life force when it ends. Reduced duration of this skill to 15 seconds (previously 20).
• Life Blast/Plague Blast: Fixed a bug that caused the projectiles fired from these skills to not deal damage to the caster if they were reflected.
• Signet of Vampirism: Healing from the active portion of this skill will now heal players while in shroud.
• Plague: This skill is now considered a corruption skill and applies 1 stack of bleeding for 2 seconds to you every second it is active.
- Removed extraneous poison skill facts from Withering Plague, Plague of Darkness, and Plague of Pestilence.
• Plague Signet: Reduced recharge to 30 seconds. Reduced number of conditions transfered by the active component to 5 (previously all).
• Rending Claws: The animation for this skill no longer hides your offhand.
• Signet of the Locust: Reduced recharge to 30 seconds. Increased range to 600.
• Signet of Undeath: This skill now has a small strike of damage to foes within it’s area of effect.
• Spectral Walk: This skill can no longer be activated while in mid-air.
• Unholy Feast: Instead of removing a boon, this skill now converts a boon to a condition on struck foes.
• Mark of Blood: This skill has been unsplit and now applies 2 stacks of bleeding for 8 seconds in all game modes.
Original und mehr Änderungen:
http://www.dragonseason.com/activity/390/
Was haltet Ihr von den Änderungen zu “Consume Conditions”?