Es muss gesagt werden das diese “Patchnotes” nicht offiziell sind, aber im englischen Forum wird bereits hart darüber gestritten was sich für Konsequenzen daraus ergeben. Schaut selbst!
Hier mal der Part für den Waldläufer.
Ranger
“Protect Me”: This ability now breaks stuns.
Splitblade: Reduced the aftercast on this skill from .4 seconds to .2 seconds.
Path of Scars: Now pulls enemies on the return flight.
Long Range Shot: Reduced the aftercast on this skill from .5 seconds to .25 seconds. Increased arrow speed by 15%
Rapid Fire: Reduced initial cast time by .4 seconds. Increased arrow speed by 15%
Point Blank Shot: Increased arrow speed by 15%
Barrage: Increased cripple duration by 50%.
Muddy Terrain: Decreased the duration from 20s->10s. Increased cripple duration per pulse from 1s->2s. Decreased the cooldown from 30s->25s.
Lightning reflexes: travel distance has been halved underwater.
Man o war: 18 base recharge to 25
Counterstrike: 15 base recharge to 20
Swirling strike: .6 to .8
Crossfire: Range decreased to 900.
Poison Volley: Range decreased to 900
Quick Shot: Range decreased to 900. Damage increased by 14%.
Crippling Shot: Range decreased to 900. Damage increased by 14%.
Concussion shot: Range decreased to 900. Damage increased by 14%. Reduced the aftercast by .25 seconds.
Spirit activated skill range increased from 180 to 240 (360 when traited)
Call Lightning: Increased damage by 150%.
Solar Flare: Decreased the cast time from 1.7s to .5s.
Winter’s Bite: Reduced weakness duration to 3 seconds. Fixed a bug so thaLiebsche now chills for the 3s (as listed in the tooltip) instead of 2s.
Enfeebling Roar: Reduced weakness duration to 8 seconds.
Pets
Armor Fish: Bite: Reduced damage by 50%.
Bird: Slash: Increased damage by 15%.
Eagle: Lacerating Slash: Reduced damage by 50%.
Raven: Blinding Slash: Reduced damage by 34%.
Canine: Bite: Reduced damage by 27%.
Devourer: Twin Darts: Reduced damage by 20%.
Drake: Bite: Reduced damage by 27%.
Drake: Lightning Breath: Reduced damage by 17%.
Feline: Maul: Reduced damage by 50%.
Jaguar: Stalking: Critical chance increase while in stealth reduced to 25%.
Jellyfish: Tentacle Slash: Increased damage by 50%.
Jellyfish Blue: Chilling Whirl: Decreased damage by 33%.
Moa: Peck: Reduced damage by 7%.
Pig: Jab: Reduced damage by 25%.
Shark: Bite: Increased damage by 10%.
Spider: Spit: Increased damage by 10%.
Beastmastery
Instinctual Bond: This trait has been swapped with Zephyr’s Speed. Quickness increased to 3s.
Stability Training: This trait now causes the pet to ignore the incoming crowd control skill as well as granting stability. This has a 10 second internal recharge.
Marksmanship
Keen Edge: This trait now activates when you strike a target that is below 50% health, instead of when your health reaches 75%.
Beastmasters Might: This trait now grants 3 stacks of might for 15 seconds.
Spotter: This trait has been increased from 70 precision to 150.
Nature Magic
Vigorous Spirits: This trait has been merged with Spiritual Knowledge.
Spiritual Knowledge: This trait has been moved to the Adept tier.
Evasive Purity: This trait has been moved to the Master tier.
New Grandmaster trait – Nature’s Voice: Shouts apply 10 seconds of regeneration and swiftness to allies in a 360 radius.
Skrimishing
Companion’s Might: This trait now grants 5 seconds of might to your pet, up from 1 second.
Was haltet ihr davon?
PS: Wer kein englisch kann der muss leider auf die echten Patchnotes warten oder darauf hoffen das ihm jemand das ganze auf deutsch zusammenfasst.
/discuss